﻿using UnityEngine;
using System.Collections;

namespace Ps2D
{
    /// <summary>
    /// A backpack of miscellaneous.
    /// </summary>
    public static class Backpack
    {
        /// <summary>
        /// The name of the component.
        /// </summary>
        public const string Name = "Ps2D";

        /// <summary>
        /// The menu item name.
        /// </summary>
        public const string MenuItem = "Window/Ps2D";

        /// <summary>
        /// The version number.
        /// </summary>
        public const string Version = "1.1.1";

        /// <summary>
        /// The map's extension.
        /// </summary>
        public const string MapExtension = ".ps2dmap";
    }
}
